You drift back from the cold void of the hyper sleep. At first, you only feel a tingling in your mouth and a taste of your blood, but soon all the other symptoms hit you. Your head is exploding. Your stomach is turning. A strange noise rings in your ears. This sound is loud, piercing. An alarm!
Fighting through dizziness, you open your eyes, the lights of other hibernation chambers blinding you momentarily. Broken glass. Wet floor. A stasis pod burst open like a ripe watermelon, dripping with red. The thing inside was once your friend. Now it barely resembles a human, ripped open from the inside - damage too severe for a simple stasis pod failure. You raise up and check if your other mates are all right. The good news is: they are. You all gather in the middle of the room, shivering, half-naked. The bad news is… plentiful. Ship stuck in the middle of nowhere. Many systems damaged. Bulkheads breached. Unknown contaminants in the air. You also hear noises in the hollow halls of the ship. You’re not alone!
Welcome to the world of Nemesis! This new board game, designed by Adam Kwapiński, is the result of a collaboration between Awaken Realms (creators of This War of Mine: TBG, The Edge: Dawnfall and Lords of Hellas) and Rebel (creators of Drako, Dream Home and K2) . It's a 1-5 players semi-cooperative Sci-Fi horror where you and your friends try to survive while attempting to fulfill your secret objectives that may sometimes collide. It will also enable full co-op as well as solo play experience.
Nemesis offers one-of-a-kind gameplay, that you currently won't find anywhere else in the board game world. It has been in professional development for over three years, so it already plays very well, provides good balance and contains a multitude of interesting mechanics, as proven by the prototype reviews below.
If you like Sci-Fi survival settings and ships swarming with alien life forms, you will love it - and if that genre was never on your radar, this game is likely to change your mind!
During the game, you will control one of the crew members with a unique set of skills, personal deck of cards, and individual starting equipment. These heroes cover all your basic SF horror needs. For example, the scientist is great with computers and research, but will have a hard time in combat. Soldier on the other hand...